Saturday, 23 April 2011

Hunter PvP Positioning

A stationary hunter is a dead hunter

Hunters should continually be on the move. Standing still allows stealth classes to set up on you with ease. Not to mention, if a rogue or feral druid does happen to open on you, they can gain a distinct advantage depending upon the size of the can of whoopass they were able to open on you during that time. Also, if you are within range of a caster, standing still and within range allows them to get off some of their higher damage spells which require casting times.

Proper movement and positioning are key

Kiting is a concept that all Hunters should learn. Most Hunters will find it unnecessary until later levels, and might never use it if they never tackle hard battles. The basic premise of kiting is keeping your range while dealing damage.

It is very very important that you learn how to keybind efficiently and use your mouse to turn. Keyboard turning(Using A and D or Q and E to turn) is very inefficient and ineffective. It is much more effective to use your keyboard to bind all your spells than it is to use your mouse to click them. I’m sure some of you may find it difficult at first to adjust from clicking or keyboard turning but once you get used to it, you’ll see just how much quicker it is. Most FPS gamers find it natural to turn using the keyboard, and strafe with the movement keys. It’s almost impossible to kite, jump shot, accurately use disengage to do a full 180(I call this the hunter charge) if you use your keyboard to turn, and mouse to click your abilities. Do yourself a favor and unbind your “S” key. There’s no place for backpeddling on the battlefield!
Initially when I started I clicked as because the action bar’s were unbinded and the main action bar only went from 1 to =, and I thought that was the only way to play. I quickly figured out how to keybind and over time found what was comfortable to use.


List of Macros:
#showtooltip# Wing Clip
/cast Wing Clip
/cancelaura Deterrence
/cancelaura Hand of Protection
What this macro does is cancels any immunity that you may have on you, so you can start attacking again. I find it useful to bind with Wing Clip, instead of having to use another keybind for it.
#showtooltip Eagle Eye
/use !Eagle Eye
This one is just a fun macro. It allows you to use Eagle eye just like a Shaman’s Far Sight ability.
#showtooltip Flare
/use !Flare
Now what the ! does before flare, is keeps the targetting circle toggled on, even if you mash the button a few times, so you don’t lose the targetting reticle. The following macros do essentially the same thing.
/cast !Aspect of the Fox

/cast !Aspect of the Hawk
Now I don’t use one of these for AotCheetah. Reason being I want to cancel it, when I hit the button again.
#showtooltip Roar of sacrifice
/cast [target=mouseover,help,exists][help][target=player] Roar of sacrifice
What this macro does, is cast RoS on the portrait or friendly you currently have your mouseover. If you have no mouseover target, then it will use RoS on you.
/cast feign death

#showtooltip# Silencing Shot
/cast Silencing Shot
The /stopcasting in these macros ensure that you will silence your target instantly, or instantly feign, even if you are in the middle of casting steady/aimed shot.
/cast [target=focus] Scatter shot

/cast [target=focus] Silencing Shot

/cast [target=focus] Wyvern Sting
These macros will use the ability on your Focus target instead of your normal target.




  1. Nice! I am gonna use these for raid tonight!

  2. So complicated... x) I remember playing my hunter back in TBC. Good times.

  3. I'll be sure to give these a try!

  4. Lol yeah i use a combination of qweasd/mouse movement. Pretty in depth man, nice

  5. I've used the weirdest macros for multi boxing, trying to play multiple characters like it's one